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Frying Doom
198
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Posted - 2012.05.29 03:05:00 -
[1] - Quote
Having just read this I will say +1
My only concern is that CCP would have to do something right and in a timely manner, which is why I am for removal of local in Null (excluding people broadcasting)
The idea itself is excellent. Any Spelling, gramatical and literary errors made by me are included free of charge.
Local Channel in Null must Die. Jump Drives need Nerfing. Null is meant to be dangerous and hard. Not safe and boring. |

Frying Doom
Zat's Affiliated Traders
368
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Posted - 2012.07.04 03:04:00 -
[2] - Quote
I still think this is the way to go. Also it has so many likes now that the CSM should at least bring it up or better yet CCP should just implement it.
Actually its kind of sad that a thread with this many likes hasn't even gotten a comment from a DEV. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
389
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Posted - 2012.07.10 08:27:00 -
[3] - Quote
In idea with 174 likes should not be buried under pages of junk.
Features & Ideas, Where good threads come to die. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
453
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Posted - 2012.08.08 02:50:00 -
[4] - Quote
Richard Desturned wrote:I really hope that something like this is implemented.
However, no form of cloak should give you absolute undetectability - while I don't care for silly ideas like AoE decloakers or whatever, the presence of a cloaked ship in a system should remain detectable. I don't believe that one should be able to, say, remain absolutely undetectable while camping a beacon or jump bridge. Local is the only way to counter that - and you have to fly a character to that system to scout it before jumping to a beacon. Remotely scanning a system for hostile presence shouldn't require the mere press of a button, however.
If every ship is a submarine, a cloaked ship is a submarine that might require you to actively ping your sonar a bit, making your presence known, but you can find it if you're a skilled sonar operator.
Think "the Dallas finding Red October" I would like to see a ship dedicated to being able to tracking down cloaked ships, a T2 destroyer for example, so it has abilities to track down the "subs". Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
453
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Posted - 2012.08.08 04:41:00 -
[5] - Quote
Richard Desturned wrote:Frying Doom wrote:I would like to see a ship dedicated to being able to tracking down cloaked ships, a T2 destroyer for example, so it has abilities to track down the "subs". Perhaps tracking down the ships would be a role for such a ship, but detecting its presence should be possible regardless of ship, but not something that is done with the push of a button. Think about it this way - if I'm in a cloaked ship, I could make myself very difficult to detect but at the same time, I lose more awareness of my surroundings, until it's paralyzed and even its passive sensors and "camera drones" are deactivated, and loses its ability to decloak. To find me, a ship would have to do its "sonar ping" with a stronger amplitude or whatever. If he's at the point where he's picking up my "dead-cloaked" ship, he's pinging loud enough that a guy on the other side of the cluster can hear him. Naturally, the cloaked ship can't exactly rapidly go into "dead-cloak" mode or whatever because (insert silly lore reason here) and it's not exactly that good if you can just go into "dead-cloak" for a few moments and right back to the point where you can't decloak. On the other end of that scale, you're at the point where you can quickly decloak, but you can easily be detected because your ship is "warmer" or something like that. Think of it this way - a sub can "run silent" but an active sonar will detect it, but the other sub running the active sonar is also making its presence known. maybe some kind of actual ship equipment (Hi slot) to ping so ships do not automatically gain the ability, like on this planet where subs are invisible to ships unless they have sonar or are currently being fire on but without the ability to locate them directly. For example module spews out an approx range and angle off ship but not a location so you can tell if the cloaked ship is moving rather than just afk. This with a dedicated line of destroyers to actively hunt down cloaked ships. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
516
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Posted - 2012.08.13 12:49:00 -
[6] - Quote
Always a good idea and it comes up so often now.  Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
529
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Posted - 2012.08.18 03:42:00 -
[7] - Quote
Sigras wrote:Came to hate, ended up likeing . . . Welcome to the best thread in the forum graveyard. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
543
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Posted - 2012.08.23 02:07:00 -
[8] - Quote
Kethry Avenger wrote:I support EVE moving in this general direction. Maybe not in highsec. But low and null for sure.
Personally I feel if they implement this they should do it everywhere Any Spelling, gramatical and literary errors made by me are included free of charge.
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Frying Doom
Zat's Affiliated Traders
565
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Posted - 2012.08.27 00:29:00 -
[9] - Quote
Well 211 likes so what does it win  Any Spelling, gramatical and literary errors made by me are included free of charge.
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